﻿using UnityEngine;
using System.Collections;

public class ItemSscript : MonoBehaviour {
	
	public bool Taken;
	public GameObject Parent;
	
	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
	
	}
	
	void OnCollisionEnter(Collision myCollision)
	{
		Drop();
	}
	
	void Drop()
	{
			
	}
}
